Design systems come in all shapes and sizes, but not all of them include guidelines for animation. Sure, some teams may have decided that motion wasn’t something their product needed guidance on, but in many cases motion was left out because they weren’t sure what to include. In the past few years, I’ve talked with many teams and designers who tell me motion is something they want to address, but they just aren’t sure how to do it. If that describes you too, you’re in luck! This eBook breaks down everything to include when integrating animation into your design system, and how to successfully pull it off.
Each chapter walks you through how to create motion guidelines for your unique product and design system step by step. We start with determining what type of animation guidance your design system needs; then work on defining your motion principles and building blocks; and finish with a look at when to consider adding more detail to your motion guidelines. All along the way we use existing design systems as concrete examples and research comparisons.
This eBook will give you the foundation you need to shape and create effective motion guidelines for your design system and know exactly how to address animation in your design system.
Download the e-book for free.